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・ Namco Galaga
・ Namco Galaxian
・ Namco Generations
・ Namco Libble Rabble
・ Namco Museum
・ Namco Museum Battle Collection
・ Namco Museum DS
・ Namco Museum Remix
・ Namco NA-1
・ Namco Namja Town
・ Namco NB-1
・ Namco ND-1
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・ Namco Pac-Land
Namco Pac-Man
・ Namco Phozon
・ Namco Pole Position
・ Namco Pony Super
・ Namco Super Pac-Man
・ Namco Super Wars
・ Namco System 1
・ Namco System 10
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・ Namco System 12
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Namco Pac-Man : ウィキペディア英語版
Namco Pac-Man

The Namco Pac-Man was an 8-bit arcade game system board, which was first used by Namco in 1980; the second and third games to run on it, ''Rally-X'' and ''New Rally-X'', were modified to support a larger color palette and scrolling. Three unauthorized ''Pac-Man'' sequels were later developed by Bally Midway, Namco's old US distributor, on this board between 1981 and 1983 - and after Namco ended their partnerships with them after the release of ''Pac-Land'' in 1984, they developed ''Jump Shot'' (a basketball simulation) and ''Shoot the Bull'' (a darts game) on it, in the following year.
==Namco Pac-Man specifications==

*Main CPU: Zilog Z80 @ 3.072 MHz
*
*Instruction set: 8-bit & 16-bit instructions @ 460,000 instructions per second〔http://www.drolez.com/retro/〕
*Sound chip: Namco WSG (Waveform Sound Generator)〔http://system16.com/hardware.php?id=514〕
*
*Sample-based synthesis: 3-channels of single-cycle wavetable-lookup synthesis, 4-bit waveform samples〔https://github.com/mamedev/mame/tree/master/src/emu/sound/namco.c〕
*GPU: Namco NVC293 video shifter〔http://web.archive.org/web/20130104063950/http://mamedev.org/source/src/mame/drivers/rallyx.c.html〕
*Video resolution: 224×288 (''Pac-Man'') or 288×224 (''Rally-X'' and ''New Rally-X'' have the monitor turned on its side)
*Frame rate: 60.61 frames per second〔http://www.lomont.org/Software/Games/PacMan/PacmanEmulation.pdf〕
*ROM: 16 KB (''Pac-Man'',〔 ''Rally-X''〔), 22 KB (''Ali Baba and 40 Thieves''),〔https://github.com/mamedev/mame/tree/master/src/mame/drivers/pacman.c〕 32 KB (''Jungler'')〔
*RAM: 4 KB (''Pac-Man'') to 6 KB (''Rally-X'')
*
*Main RAM: 2 KB〔
*
*Video RAM: 2 KB (''Pac-Man'')〔 to 4 KB (''Rally-X'')〔
*Color depth: 8-bit (256 colors),〔 9-bit (512 colors),〔 10-bit (1024 colors)〔https://web.archive.org/web/20130104201358/http://mamedev.org/source/src/mame/video/pacman.c.html〕
*
*Colors on screen: 16 (''Pac-Man''),〔http://aarongiles.com/mamemem/part3.html〕 32 (''Pengo''),〔 64 (''Rally-X'')〔
*Graphical planes:
*
*Sprite layer: 8 sprites on screen, 64 sprites in memory, 16×16 pixels size,〔http://books.google.co.uk/books?id=DqePfdz_x6gC&pg=PA70〕 4 colors per sprite,〔 sprite flipping〔
*
*Tilemap background: 8×8 tiles,〔 4 colors per tile,〔 scrolling (''Rally-X'')〔
*
*Radar tilemap (''Rally-X'')〔

抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)
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